Queue
Πώς λειτουργεί
- Type .pvp (or .lfg > PvP) to open the PvP Events page. You need level 76 or higher.
- Press Join PvP to queue for every enabled event at once, or pick the events you want (several are allowed - the first one to fill takes you).
- A party leader can queue the whole party for the team events; party members cannot queue on their own.
- When a match is found, a popup asks you to Accept. You have 30s - if you do not answer in time you are removed from the match.
- You are teleported to a private arena, a countdown runs, then the fight starts. When it ends you are sent back.
Τι κρατάς και τι χάνεις
- You cannot queue while in a dungeon, in the Olympiad, inside another event or registered in a tournament.
- Escape scrolls, .soe and unstuck are disabled while a match is running - you cannot leave a match early.
- Queued players get a reminder every 1m. Leave the queue any time from the same page.
Συμβουλές
- Matches are checked every 30s. An event starts once its minimum is reached and the longest waiter has waited: 0s with a full lobby, 2m with the optimal count, otherwise 5m.
- TvT: 2-27 players (optimal 4).
- Deathmatch: 2-18 players (optimal 4).
- Last Man Standing: 2-20 players (optimal 4).
- Domination: 4-27 players (optimal 4).
- Juggernaut: 3-18 players (optimal 4).
- Want to watch instead? The "Live now" list on the PvP page has a Watch button (level 80+, up to 5 watchers per event).
Events
Πώς λειτουργεί
- Team vs Team - two teams (three from 18 players), up to 9 per team. First team to 20 kills wins, or the leader when 5m runs out. You respawn after 5s with 3s of protection.
- Deathmatch - free for all. First to 15 kills wins, or the leader after 4m. You respawn after 5s with 3s of protection.
- Last Man Standing - free for all with NO respawn. The last player alive wins; if 5m runs out, the survivor with the most kills wins.
- Domination - teams fight over 3 control points (North, Center, South). Stand near a point (200 range) for 10s to capture it. A held point gives your team 1 score every 1s, each kill 5. First team to 1000 wins, or the leader after 10m.
- Juggernaut - one random player is the empowered Juggernaut, everyone else hunts them. Whoever kills the Juggernaut takes the role. The Juggernaut wins with 10 kills; when 5m runs out, the most kills wins.
- Arena 1v1 / 2v2 / 3v3 - elimination. Dead players are out; the last team standing wins. If 2m runs out it is a draw.
Συμβουλές
- Fights start after a 30s countdown (Arena: 15s).
- Healers get credit too: healing a player who then scores a kill within 10s counts as a kill assist.
Rewards
Πώς λειτουργεί
- Every kill in an event pays the killer a kill reward, and the winner (or winning team) gets a win reward. Rewards go straight to you.
- TvT - kill 1K adena; win 5K adena, 10K XP, 5K SP.
- Deathmatch - kill 500 adena; win 3K adena, 5K XP.
- Last Man Standing - kill 1K adena; win 10K adena, 20K XP.
- Domination - kill 500 adena; win 5K adena, 15K XP.
- Juggernaut - killing the Juggernaut 2K adena; other kills 300 adena; win 8K adena, 15K XP.
- Arena 1v1 - kill 500 adena; win 10K adena.
- Arena 2v2 - kill 300 adena; win 6K adena.
- Arena 3v3 - kill 200 adena; win 4K adena.
Τι κρατάς και τι χάνεις
- Every finished event also changes your PvP rating (an Elo-style score: it starts at 1000, wins raise it, losses lower it, and beating stronger opponents is worth more). See it with .score.
- A kill assist gives the healer +1 rating.
Συμβουλές
- Losers keep the kill rewards they earned, but only the winner gets the win reward.
Open PvP
Πώς λειτουργεί
- Outside events, when a player kills you, you drop 1.0% of the adena you carry on the ground. The killer has loot protection on it for a short time.
- You get a message with the amount, and the killer is told what you dropped.
- The drop does not happen in the Olympiad, duels, PvP events, arenas or PvP zones, the PvP Farm Zone, and not when you kill yourself or die to a summon.
Τι κρατάς και τι χάνεις
- Only the adena in your inventory can drop - adena in your warehouse or bank is safe.
- If a spree bounty is paid for your death, the normal drop is skipped so you are only charged once (see .hunt).
Συμβουλές
- Carrying less adena into risky places means less to lose.