Setup
How it works
- Type .autopot. Pick the HP, MP or CP tab.
- Click a potion icon from the grid to choose it for that slot.
- Pick the level to use it at (50%, 60%, 70%, 80%, 90%, 95%): it is drunk when your stat falls below it.
- Switch the slot ON. It stays on until you switch it off or run out.
What you keep and lose
- Each potion used is consumed from your inventory, like a normal use.
- The slot turns itself OFF when you run out of that potion.
- Your choices are saved per character.
Tips
- HP potions allowed: Greater Healing Potion, Lesser Healing Potion, Healing Potion, Beginner's Potion.
- MP potions allowed: Mana Potion, Mana Drug.
- CP potions allowed: Greater CP Potion, CP Potion.
- Only potions you carry are shown in the grid.
Rules
How it works
- Use the switch 'Skip potions when out of combat' to save potions in town or peace zones, while sitting, or with a private store open.
- While it applies you see 'Paused - out of combat' at the top.
What you keep and lose
- Cooldown between uses: HP 11s, MP 2s, CP 2s.
- Threshold range: 30% to 95%.
- Nothing is used while you are dead, stunned, asleep, paralyzed, afraid or fishing.
- A potion that cannot be used where you are (for example inside the Olympiad) pauses that slot with a message; it resumes by itself.
Tips
- Turn the out-of-combat switch on so idle time never burns potions.
- Auto Potions keeps working while you Auto Farm, including Offline Farm.