Using it
Como funciona
- Open .events: the Live tab shows the caravan's life. It is one of the hourly World Events: every full hour one event starts, picked by the players vote or at random 5 minutes ahead. A GM can also start it by hand. In a town an event uses, the VIP town speed bonus is off until it is over.
- A golden merchant walks a loop in one farming zone. Every 45 seconds 6 monsters jump it; ambushers next to it wear its life down, and it waits while they are close. Kill them, then it walks on.
- Near it, when you come within 1500 of the caravan a yellow arrow shows above your character for 2 seconds and points at it, with a line on screen and in chat (distance and direction). It comes back every 30 seconds while you stay in range. It goes away at once when you walk out of range or the target is gone; nobody outside the range gets it.
O que você mantém e o que perde
- Damage to the ambushers and 40 points per kill. Points: every 100 damage you deal = 1 point, the value of each kill split by the damage each player dealt, and 0 points for a heal or buff on a player who already scored (at most one per 3 seconds).
- If the caravan arrives, everybody who scored is Top and the best guard is the Winner. If it is plundered only the Participant tier is paid. The reward is World Event Points, spent in the World Event Shop (.events > Shop): Participant 10 points, Contributor 30 points, Top 60 points, Winner 100 points, plus points for your score, times the weight of the event. An account earns at most 400 points a day. Any level can take part; one payment per account and per connection; ghosts and Offline Farm characters never.
Dicas
- The event ends when the caravan arrives, is lost, or the time is up (25 minutes).